Android Wear bring change: the new interface design, user requirements


wired magazine today, said Google Android Wear is not only a kind of important equipment, even for the future of electronic product user interface design have important reference significance, and is likely to cause a revolution.

below for the full article:

at the I/O last week, Google is not much on its full-year’s boldest an Android Wear. This is a smart watches and Google glasses launched specifically for the operating system, but not a simplified version of the intelligent mobile phone interface. On the contrary, it will be a brand new beast, represents a new germination of Google’s ambition, its core experience to a large extent comes from Google Now.

Android Wear of the user interface is not listed various application icon on the screen, but used the card mode, each card will be triggered, will fully reference the user may be engaged in the activity.

Google is to highlight some interaction patterns: when are you going to leave the airport, you can watch lists a series of CARDS, and provide you with the traffic data, flight information, hotel location, etc; They also showed a support by Trulia applications, can be a warning when you close to homes for sale; Can also automatically on the surrounding stores information query, let us know whether the user can add entities around the store to buy them in Pinterest goods on board.

the key lies in the fact that these activities are not clear request, but it will show on the watch. If you need a clear engaged in a task, you just need to loud voice instructions. Can set the agenda already, also can send text messages, even can query in the name of the song you are listening.

in fact, all of these products are in order to achieve an ambitious goal. Interaction design in the early 1970 s, in the initial period of development it has become a grand dream of designers cobest, that is the so-called “context-aware computing”.

as Google interaction research director ha yeah, Ralph (HayesRaffle) said: “the calculation should be a fleeting, should take a back seat. The real world is the user experience. The experience of a product should not conflict with the real world. In the ideal situation, it should be according to your information. Our goal is to create an experience as short as possible, as soon as possible.”

defects remain; The new platform gradually rise

the only problem is that the current user experience seems to be some bad: AndroidWear still too close to the smartphone on the function. Smart watches are dependent on smart phones, because the identity of the intelligent mobile agent present in front of the user, can have a better consistency.

wired some colleagues early test to similar products, they found that using AndroidWear system intelligent watches are always sends an new information. If you want to keep the email many applications such as mute, thoroughly “voice” that will only make these applications, even in the most important news are received, they still won’t warned.

in short, to make the equipment itself to clear up our current demand, is still a long way to go. It is worth noting that Google in the user experience is not yet fully in place to launch this product before, will be hidden behind the excellent ideas.

since, for example, to solve these problems, why don’t AndroidWear user interface using adaptive pattern from the beginning: the initial offer only a small amount of notice, and then as the user input more information, to gradually adapt to its various functions and possible. When we try to teach some new features to the user, the adaptive user interface is ideal.

in addition, these devices does not seem to make full use of the environment: if you are using computer or mobile phone, watch certainly shouldn’t send email to remind. Although notification is the core of the device function, but in this case, you hope they can be more intelligent, rather than blindly follow both the logic to perform a task.

your wristwatch which notice can simplify the use of cell phones and computers? What notice is enough to meet your urgent demand? Watches, for example, you just need to send out “you didn’t receive important emails over the past two hours,” such a notification, can let you don’t have to see a mobile phone. After all, this is the real goal of AndroidWear.

but AndroidWear points out a reliable way, at least let us know to a new generation of user interface design should follow what pattern. For example, Google is using its natural language algorithm to build a library of oral “intention”, including want to know to the grocery store in the direction of the intention, intention or want to take notes. They also allow developers to submit their want to add other “intention”

even more interesting is that Google is still a way for developers to design, allowing them to use in AndroidWear based on event trigger. Therefore, an application may, in accordance with the following article a combination of all kinds of information to trigger a notification, including location, time, schedule, action (walking, cycling, driving) and surrounding equipment types.

Google is the only one really able to integrate this information. Although the use of apple products experience is very fluent, and often pleasant, but it didn’t take too much time to establish a set of user data based products. As we said before, for a new era of user experience, user data is simply wonderful dressing.

new field: surprise design

Google vice President of design matias DE duarte (MatiasDuarte) recently an interview with wired magazine, in this new era of interaction design are expounded. When asked about the latest development of situational awareness technology, he is not sure where this idea actually does come from Google. But, he said, trying to Google’s many products together, and make it play a role in the new wearable devices, is a natural process. He is most interested in is entered into the new design of this kind of thinking.

“it is a kind of people did not expect the new tool.” Duarte said, “we are currently designing some new system, in the hope that they can make some things than you expected.” Some of them obviously from machine learning algorithms. Wearable devices may be using these algorithms, for example, to understand our intention action form, idea and daily planning.

but duarte, points out that the need to provide designers thinking more relaxed environment: they don’t have the accurate and specific usage scenarios for the new product ideas, also don’t have to design a specific pattern of work. “Situational oriented will let us learn to design against contingencies. It’s like to learn painting, and then learn watercolour, pigment will flow up, so to adopt different representations.”

is quite similar with video games and film, behavior is usually determined by artificial intelligence, not programmers. The designers are more like orchestrator.

of course, in the short term, AndroidWear still needs to overcome some major challenges. For example, you can use a series of accurate data provided by the sensor, the situation perception interact seamlessly integrate? Or, if people want to perceive situations in different ways and at different times, rather than just using a logic to predict the demand of you? To make these devices are no longer entirely dependent on a single logical thinking, there are still a long way to go.

to truly possess practicality, these products must also bring a surprise to us. This is not easy, but only achieve this goal, wearable device can truly make us away from the phone.

source: tencent technology